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3D & REALTIME SHOW REEL
3D & REAL TIME
I bridge the gap between high-end 3D artistry and technical performance. From high-fidelity product visualization and character animation to optimized assets for AR and real-time interactive workflows (Unity), I manage the full 3D pipeline. My focus is on delivering visually immersive, production-ready models and animations that are built to perform across any platform—be it broadcast film, augmented reality, or immersive digital experiences.
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