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ABOUT

I am a UK-based Creative Director and Animator with 20+ years of industry experience. I act as an extension of your creative team, bridging the gap between strategy and technical production. Whether you need a 3D asset pipeline, 2D motion graphics, or complex VFX integration, I manage the full production cycle - from initial brief to final delivery. My work is on-brand, on-time, and built to broadcast standards.
 

EXPERIENCE

 My foundation spans across tactile mediums - including physical puppet fabrication, illustration, and sculpture - giving my digital 3D and 2D workflows a distinctly organic, physically grounded weight that stands out in a crowded commercial market. Whether building an aesthetic from a blank page or integrating into an established campaign, my focus is always on producing work that is visually powerful and deeply engaging.

Over 15 years of industry pipeline experience - including specialist training alongside the stop-motion masters at
Mackinnon & Saunders allows me to transition effortlessly from high-level conceptual direction to granular, technical problem-solving on live, high-budget pipelines.

SENIOR LEADERSHIP

Backed by years of university-level lecturing, I bring a premium layer of project control, clear communication, and strategic planning to agency partners and corporate clients. I specialize in distilling complex educational, historical, or corporate concepts into clean, highly engaging visual narratives where every single frame aligns perfectly with your campaign strategy and production timeline.

WHY AGENCIES PARTNER WITH ME

One Partner, Full-Pipeline Control:

Eliminate the friction of managing separate storyboard artists, 3D modelers, animators, and compositors. I handle the entire chain, guaranteeing absolute creative and technical consistency from script to screen.

Zero Overhead, Studio-Grade Quality:

Get senior-level creative execution delivered straight to your pipeline without the bloated markups, account managers, or bureaucratic delays of a traditional studio.

Senior-Level Communication & Transparency:

My background in university lecturing means I know how to explain complex technical pipelines clearly. I streamline the feedback loop to keep projects moving fast.

Predictable Project Pricing:

No unexpected invoices or creeping hourly rates. I provide a single, transparent project fee that covers your entire pipeline, including milestone revisions, so you stay completely in control of your budget

Maya | ZBrush | Unity

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High-Res Modeling, Look Dev, Custom Character Rigging, Low-Poly Game Optimization, Augmented Reality

After Effects | Photoshop | Illustrator

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​Script Packaging, Animatic Pacing, Storyboarding, Frame-by-Frame Cinematics, Kinetic Typography

Premiere Pro | After Effects | Sound Forge

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Motion Graphics, Advanced Compositing, Visual Effects Layout, Sound-Aware Video Editing
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