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ALNWICK AR GIANT

Augmented Reality 3D Giant

ALNWICK AR GIANT

Alnwick Gardens AR 3D Giant

Maya, Zbrush, Photoshop, Unity

This 3D Giant and Rucksack were created for Alnwick Gardens for use in a new Augmented reality App.

 

The Brief

To produce a custom 3D giant character (Based on Alnwick Garden's famous Giant character) for an augmented reality (AR) app featured on the garden tour at Alnwick Gardens, in collaboration with Peel X. The project required designing interactive 3D assets capable of splashing in ponds, taking baths, and interacting dynamically with park visitors. 

My Role

As the Lead 3D Artist and Character Generalist, I handled low-poly modeling, digital sculpting, texturing, rigging, and Unity engine optimization using Maya, ZBrush, Photoshop, and Unity to ensure the character was fully rigged and performance-ready for mobile AR.

The Outcome

Delivered an interactive, fully rigged 3D character asset that successfully enhanced the visitor experience across the gardens, bringing immersive AR entertainment directly to public audiences.

Scroll down to see the giant in action!

Alnwick Castle 3D Giant
Giant Dance Example
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